Club Casablanca (£75, £100,
This is a category 5 club machine (you cannot lose) if
you can get the club you are in to do a refill because when the cashpot is
ready to pay this machine is awesome! The simple way to play it is to wait
until the cashpot is on £200 and the reserve is up to about £120.
All you do is force it until the cashpot is offered. The average player will
not be offered the cashpot because he will be collecting small wins and the
idea is to get the machine 'happy'.
You must gamble all wins and not collect
anything. Once you can regularly gamble small wins up to £20 or more then
it will be a small matter of time until the cashpot is offered. The cashpot
usually happens from a respin which offers you one nudge but you need four for
the pot, and it always lets you gamble to the four nudges. Playing this way
there is usually a small amount of afterplay. You will notice when playing it
that you can gamble up to high amounts very regularly. The amounts get higher
as you put in more money. If for example you have put in £80 (without
collecting anything obviously) you can get the gamble to £48
consistently, even to £96 and then lose. After more money it will let you
This leads us on to the second way which is much more
entertaining but you must be sure the club will do a refill and does not mind
you taking consecutive jackpots. This second way can also be used when the
cashpots are not quite ready (e.g. £130 & £65) The method
involves getting the gamble up to the value of the cashpot. You must not get
the gamble to £200 as it will be collected automatically. When you get
the gamble to go to £192 exchange £40 a time across to the CASH
BONANZA feature and try to climb the cashpot out. Very soon it will climb out.
The cashpot will have cost you about £180 - £220 at this point, but
by climbing it out you get it for free.You can now gamble a small win back up
to £200.Or you can take the gamble to £120 and exchange for 3 cash
bonanza features which should pay the £200.
There is value in this
machine because you can use this method when the pots are lower. For example if
the cashpot is £130 and the reserve £50 you can 'buy' the pot for
about £130 and then get most of that back on a gamble afterwards. A
£100 machine has plenty of value because the club should not need to do a
refill, it should cost about £100 for £200. This second method
often means the cashpot will be offered to you a few times while you are trying
to get the gamble high. If your investment is low then take it otherwise nudge
It will scramble people watching you to see you lose so many big
gambles and ignore the cashpot! I used to play this machine with the first
method because clubs do not like people taking two jackpots, winning just one
jackpot is quite acceptable. The first method is also more prefarable in clubs
where the machine may be set to the minimum payout of 72% because it may cost
you over £250 to get the gamble up to £192.
Flush (£250 JPM)
This machine was released about November 1998
and has been one of the most popular machines for the bigger gambler. The
reason for this is simple, once it is full it is ready to forced for either 25
SPINS, the JACKPOT or the CASHPOT. So firstly you just need to establish the
machine is 'backing'. This means the coins are falling down to the cashbox
below and not into the hopper. Good signs that it is playing well
1. You will regularly get 'stops' which is like a win after nudges
when you have to hit the stop button and the reels respin for a small win. If
you get wins of £10 or above then the machine is very happy.
is easy to hi-lo up to the feature exchange from a small win.
3. Once on
the feature you are being offered 10 spins before you are killed.
can get the 5 playing cards for 'double up'
5. You are getting extra
Now just force the machine up to 25 WINSPINS. This
usually pays at least £75 and often more. If you still have your extra
life then carry on, do not collect until you lose it as there is a very good
chance you will get the jackpot. The best time to play the machine is when both
the CASHPOT and the reserve are full and the machine has not paid a jackpot
recently. This way you are playing for 3 possible options. If you believe the
jackpot is overdue then you can force the machine past the point of it offering
25 WINSPINS. This often pays off.
Afterplay: If you get the jackpot or
cashpot there is afterplay. The machine will play dead for a cold-blooded
£40 through it and then you will get a buzzing feature which will give
you 10 knockouts or 25 WINSPINS for a win of £75 or more.